El Tween / The little engine that could
Over the Christmas holidays … starting from October till Jan I should say I made a small plug-in for Houdini. https://luckydee.gumroad.com/l/elTween It’s a small engine I made where I tried to create an easy way to add motion in Houdini like you
Sine ease / Old Faithful
Sine ease //aka (Sine Out) sin(t * Pi / 2) Side note I'm only gonna be putting the out versions of eases, since I dont want these posts to be heavily code based but if you want to nerd out on code check
Linear ease / Benefits of avoidance
Linear ease //also known as float t => +t; Lets start with the basic ease
Thoughts on easing
I’ve seen a lot of posts , gifs, iconographics online over the years on animation easing and it always bothered me the way some of them are structured… it always felt like a easy 1 2 3 setup which magically
Lucky’s first posty post
If you're reading this this means I've decided to start putting my random thoughts/findings on digital paper. looks like i can stick some code here too, gonna be useful for future int apples = 3; string nerd = "Timmy"; for(int i=0;i<apples;i++){